Sunday, 17 August 2014

Final development of the software Processing


Below is my coding that i used for processing



Screenshot of Processing outcome in action



For my processing definition, I looked at focusing more on the colour and shapes formed through processing. Although I started of with playing around with "stroke" and "ellipse" - which I looped and repeated each shape in the shape of the mouse movement , I decided to develop of that and just add that in the background for a fun effect. As instead I wanted to put more of my attention on the scale, stroke, line and rotation of the final shape. I played around with the colors alot in my shape (e.g "colormode" and what follows after ( RGB, 100). which made this autumn like color filter, which this I then underneath void draw added "fill(random)" so the colors would change frequently ( as seen on code), which made the colors more effective with the contrast. Personally I really liked the monochromatic designs from my previous Processing experiment, although I ended up finding a turquoise colour (RBG),  After creating this colour, I then just played around with the size ("zoom") and rotation, which has  created this effect displayed up the top, enabling it to move in and out with that distance between it.   

Personally, processing was fun and I enjoyed that it was based on  'frameCount' and how the mouse can command the objects to do things. By playing around with all these features I was able to create different varieties, which I could later use in design.  This final piece that I selected was my favourite as it is fun and colorful and approachable, with a twist of random generated color loops (ellipses) which i like. 




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