Sunday, 27 July 2014

21st July - Notes in class 



Processing Definition

Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. Initially created to serve as a software sketchbook and to teach computer programming fundamentals within a visual context, Processing evolved into a development tool for professionals. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.

In processing we need to tell it how big/size e.c.t to be- We do this by adding parameters and adding values e.g "("30, 50, 50 ") but to do this correctly we should look at the REFERENCE SHEET, to find out what each value stands for e.g a, b, c, d..should stand for width, height e.c.t.


Random notes taken 

> Keep an eye on everything your doing ( save) - so if you mess up you can always go back 
> Look and identify code
> Always good to go back and double check

> Rect (draws a rectangle, same as circle= draws a circle)
> Always finish with ";" ( stop one thing- start another)

Y TO THE SKY 
x -----> across
y------> up 

Void setup (){
// runs once 
-where as-
Void draw (){
//runs repeatedly 

Variable= storing information e.g text, name, time e.c.t

Examples of what you can add:

*can duplicate these functions to add effect

----> add colour (background)
---->size function e.g "size( 600(width), 400(height));
----> stroke ( edge/border/ "fill()}= where you add colour")
---->stroke weight(makes thickness) e.c.t
----> Print("Hello";) ("mouseX); 
---->Line(0, mouseX, mouseY); e.g line(x1, y1(start position), x2(end position), y2); (10, 10, 600, 400)
       

Good websites to get code source from

> GitHub
                   

                                                     Notes from class



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